Sunday 5 February 2012

Week 13-14

The last few weeks I have been quite productive.  So far I have been adding in the fundamental groundwork for my game, such as collectible items, a muzzle animation for my gun and starting Ray casting for both the character and the enemy.  The following week will be spent polishing this groundwork off to make it run correctly and possibly adding more advanced features into the game, to make it feel easier to play.